Good Morning Guys!
I’m going to jump into an improve gameplay build this morning and then I’ll go into Connected Careers some more.
Ok, playing the new build feels a lot better. I don’t see arms loose like in the build earlier. This is what I like. I like when the guys give feedback and the devs go back upstairs, tweak some stuff and then push out a new build. Victor Lugo also came down last night and showed some of the new guys how to tweak it themselves. There is a massive debug menu that we can control different aspects of the game. It’s like “Super Sliders”! We are able to change stuff like the tension of the players, the stumble/fall aspects, and adjust a lot of things. We are mostly messing with the stumble thresholds, fall thresholds, balance radius, etc …