A couple of weeks ago EA SPORTS had their Season opener in San Fransisco, California; where they invited the media to play Madden NFL 25 as well as the other titles coming up this Summer and Fall. We’ve already seen some impressions from that event, but here is an interview that GotGame.com did with Creative Director Rex Dickson w/ some new videos of the game.
While talking with Victor Lugo; Developer on Madden NFL, last year, you could hear it in every conversation that this was only the beginning of what the Infinity Engine was going to be. Vic is very passionate about the physics of the game and has a great handle on what you should be seeing. And while some questioned should they have even put physics in Madden NFL 13, there is no question that physics is needed in the Madden NFL franchise. There probably was even some talk last year inside EA, debating on whether they should even release it in Madden 13 but there is no doubt that this years version of the Infinity Engine is more polished, more sophisticated, and addresses some of the main concerns fans had about the engine last year.
If you haven’t read the Infinity Engine 2 Playbook from EA SPORTS on their Official site, then please read it before you read the rest of this article. I’m not going to touch on everything in that article, but I will talk about some things that were not mentioned. Now while I haven’t played Madden NFL 25 since early February I do have an idea of what EA SPORTS is trying to do and how some of those things felt when I got my hands on it. I hope to be playing the game again real soon and will have another impressions blog about that experience.
Madden NFL 25 Pre-Order Offers
San Francisco 49ers Franchise Pack
Offer good until August 27, 2013
Pre-Order now to receive the San Francisco 49ers Franchise Pack: Eddie DeBartolo Jr.*, Bill Walsh, and Joe Montana for use in Connected Franchise and Madden Ultimate Team.
*Eddie DeBartolo Jr. is only available for use in Connected Franchise.
Pittsburgh Steelers Franchise Pack
Offer good until August 27, 2013
Pre-Order now to receive the Pittsburgh Steelers Franchise Pack: Art Rooney Sr.*, Rod Woodson, and Franco Harris for use in Connected Franchise and Madden Ultimate Team.
*Art Rooney Sr. is only available for use in Connected Franchise.
Today EA SPORTS revealed the new “Run Free” mechanic in Madden NFL 25 that will have you juking, hurdling, stiff arming and spin moving down the field as the run game finally gets a much needed upgrade and attention. Now I’m a running type player by nature so I was still able to run but last year was a lot frustrating because of the new Infinity Engine that had Adrian Peterson falling down just from running into the back of his lineman. Now with the new Infinity Engine 2.0 you won’t have that problem, but what’s even more impressive to me is the “Precision Modifier” that will have even the most pass happy player wanting to run just a tad bit more.
The “Precision Modifier” allows you to pull off 30 new moves for the ball carriers (including QB out of the pocket and defenders with the ball) and string together combos that could leave defenders grabbing air.
There are five major areas of focus that EA SPORTS paid close attention to when it came to the run game.
One thing we learned last year in Madden NFL 13 was that the Infinity Engine was a good move but it was far from perfect. This year in Madden NFL 25 the Infinity Engine 2.0 has been refined and all of the funny things you used to see at the end of plays have been taken care of as well as adding some weight and substance to the new Infinity Engine.
Here is an excerpt from the article:
Feel The Force
One of the biggest points of emphasis this year was tuning the Infinity Engine to account for the strength and power of players. This is how Force Impact was born. Football is a game of collisions and that will be reflected in how players interact when they hit each other. Force Impact allows the game to account for the size and strength of players to render realistic results when impact occurs. So (deleted words) if you use the Truck Stick to make a big, bruising running back like Marshawn Lynch lower his shoulder when a smaller player is trying to make a tackle, the Force Impact system will accurately calculate the outcome and render a result. Spoiler alert: there’s a good chance he’s going to run right over the smaller player. This was first demonstrated last year, but now it has been finely tuned to be even more realistic.
To read more about the Infinity Engine 2, check out the full article of Playbook 2 here: http://www.easports.com/madden-nfl/news/article/madden-25-infinity-engine-2
To read all of the Madden NFL 25 News and Information check out our Madden NFL 25 News and Information Central Hub.
Today EA SPORTS released their first Feature Playbook for Madden NFL 25 that talks about the “Free Run” system. Unlock the power, precision, and creativity of the NFL ball carrier. Whether you’re a slashing running-back, dual-threat QB, or ball-hawking safety, unleash 30 new moves and string together devastating combos with the all-new precision modifier in Madden NFL 25.
With all these new weapons at your disposal, it’s easy to consider abusing them. For that reason, Madden NFL 25 will feature a new visual stamina meter that will drain as you execute moves. Juking, spinning and trucking will get you out of trouble, but they will also makes you tired. Consequently, if you run out of stamina during a play, you’ll see your player slow down. Once you’re out of gas, any additional moves you try will be much less effective.Stamina refills after each play, but there is a cumulative effect over the course of the game. So if you’re running the ball a lot, don’t expect your running back to be as fresh when you’re trying to pound the rock in the fourth. In fact, he might be down to half-stamina or less depending on how hard you’ve been pushing him. You see a lot of NFL teams going to a two-back look for this exact reason, so it may be something you want to keep in mind for your Madden NFL team as well…
To read the full Playbook #1 read here: http://www.easports.com/madden-nfl/news/article/madden-25-run-free
Well I tried to tell you that Barry Sanders was going to win and tonight on ESPN2′s SportsNation he did just that, the new Madden NFL 25 Cover Athlete was awarded to the 10 Time All-Pro and Hall of Famer in a Live NY Event.
Tonight is a big night for Madden NFL 25 Information as a number of things will be revealed tonight including an Exclusive Trailer of the game. So like we try to do here at MyMaddenPad.com, we are going to keep you updated and here is rundown of events you’ll want to check out tonight:
8pm est. – Tune into SportsNation on ESPN2 for the Madden Cover Vote Reveal and an Exclusive Trailer of Madden NFL 25
9pm est. – Head on over to the Official Madden NFL 25 Site for Playbooks and check out Playbook #1 which will reveal information about the Infinity Engine 2 and Run Free.
9:30pm est. – After you’ve read the playbook tune into the “Madden NFL 25 Playbook #1 Special Show” hosted by Game Changers Radio as myself (Shopmaster), MadScientist06, and some other Game Changers give you our impressions and breakdowns of the features that were revealed. We want this to be your show so if you have any questions, be sure to listen and call in and ask and we will try to answer if we can. You can call in at (760) 454-1156
After tonight make sure you continue to check out the Madden NFL 25 News and Information Central for updates.
Share our Madden NFL 25 News & Info Central page with your friends via e-mail & social networks with this handy link http://www.tinyurl.com/Madden25Info or by clicking Share/Save above.
Official Website: http://www.easports.com/madden-nfl
Game Description: The next version of the Madden NFL franchise has a new name and a new running mechanic to help you “Run Free” all day.
Cover Athlete: Barry Sanders
When does Madden NFL 25 come out? The release date for Madden 25 is August 27th, 2013. If you are a member of the EA SPORTS Season Ticket program, you can download the game on August 23rd.