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	<title>Comments on: What&#8217;s the Future of the Madden Franchise?</title>
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	<link>http://mymaddenpad.com/2012/06/28/whats-the-future-of-the-madden-franchise/</link>
	<description>Connecting you to all things Madden related.</description>
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		<title>By: Cedric Veazie</title>
		<link>http://mymaddenpad.com/2012/06/28/whats-the-future-of-the-madden-franchise/#comment-3519</link>
		<dc:creator>Cedric Veazie</dc:creator>
		<pubDate>Sat, 07 Jul 2012 22:14:00 +0000</pubDate>
		<guid isPermaLink="false">http://mymaddenpad.com/?p=14918#comment-3519</guid>
		<description>I like Roy Harvey &amp; his vision for Madden NFL Football. Madden has a bright future ahead.</description>
		<content:encoded><![CDATA[<p>I like Roy Harvey &amp; his vision for Madden NFL Football. Madden has a bright future ahead.</p>
]]></content:encoded>
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	<item>
		<title>By: gmitch23</title>
		<link>http://mymaddenpad.com/2012/06/28/whats-the-future-of-the-madden-franchise/#comment-3508</link>
		<dc:creator>gmitch23</dc:creator>
		<pubDate>Sun, 01 Jul 2012 03:47:00 +0000</pubDate>
		<guid isPermaLink="false">http://mymaddenpad.com/?p=14918#comment-3508</guid>
		<description>I really think they should focus on little things to enhance the emotion and realism.
Surrounding Atmosphere- The sidelines could use 
some life. I want to see players moving out of the way when the play runs out of 
bounds. Teamates would catch each other and not opponets. If my guy breaks a 
long run down the sidelines, I want to see my coach screaming alongside waving a 
towel. The players heads should follow the ball so they dont just stand there 
doing the same animation over and over.

Goaline and short yardage-the o-line and d-line 
should pile up like it does in real life. Ball carries should sometimes reach 
for the goaline/first down when being tackled. (at the risk of fumbling)Heck, even reach out for it sometimes on 3rd down.


DB/WR- been said many times before but they need to 
jostle down the field. WRs should occastionally outright beat the DB even if in 
the correct defense (just like in real life) There should be more realistic fade 
route battle on both sides in the red zone. I want to see the Db&#039;s get upset 
when the drop the easy pick, hear the crowd go awww and gasp on close plays. WR should drop open passes sometimes, I cant remember that happening unless it was a RB. Heck I&#039;ll even take some bobbled catches/drops.


Commentary- should recieve updates so it stays 
fresh and up to date. Maybe even a second crew for Sunday/Monday night games.


Injuries-should be seen when it happens and players 
should show concern by helping players off the field or taking a knee when they 
are being tended to. (also would be a good time to throw in a cut scene of the 
injury or another game) the crowd should go quiet until the player is to his feet then clap. (that should be easy, the crowd gets pretty quiet as it is)


Penalties- stats should be taken of teams real life 
penalty percentage and have a flag thrown for penalties we may not actually 
notice during game play according to how disciplined the team is. This would 
enable more types of penalties to get called at a realistic level. Maybe we&#039;ll think twice before playing with the Lions.


Build on the Infinity Engine- players should reach 
out and try to grab ball carriers running by or reach for the QB when being 
blocked. Not necessarily make the tackle but alter his direction. Even offensive 
players should &quot;reach&quot; for the defender when missing a block. Foot planting has 
to be a no brainer. That would make running the ball so much more fun. Foot planting could potentially remove the need for a juke button. A bad step in the wrong direction would get a defensive player shook out of his socks. This would also make agility a lot more relavent, maybe even more important than the all might speed rating. The most sucessful runners in the league make thier living by using quickness to make tacklers miss.Oh and 
signature running animations, Adrian Peterson really uses his upper body when he 
breaks long runs while Darren Sproles runs with a stiff upper body while his 
legs are going extremely fast.
Just my thoughts. This probably isnt the best place to post this but here it is. This should be the future of Madden.</description>
		<content:encoded><![CDATA[<p>I really think they should focus on little things to enhance the emotion and realism.<br />
Surrounding Atmosphere- The sidelines could use<br />
some life. I want to see players moving out of the way when the play runs out of<br />
bounds. Teamates would catch each other and not opponets. If my guy breaks a<br />
long run down the sidelines, I want to see my coach screaming alongside waving a<br />
towel. The players heads should follow the ball so they dont just stand there<br />
doing the same animation over and over.</p>
<p>Goaline and short yardage-the o-line and d-line<br />
should pile up like it does in real life. Ball carries should sometimes reach<br />
for the goaline/first down when being tackled. (at the risk of fumbling)Heck, even reach out for it sometimes on 3rd down.</p>
<p>DB/WR- been said many times before but they need to<br />
jostle down the field. WRs should occastionally outright beat the DB even if in<br />
the correct defense (just like in real life) There should be more realistic fade<br />
route battle on both sides in the red zone. I want to see the Db&#8217;s get upset<br />
when the drop the easy pick, hear the crowd go awww and gasp on close plays. WR should drop open passes sometimes, I cant remember that happening unless it was a RB. Heck I&#8217;ll even take some bobbled catches/drops.</p>
<p>Commentary- should recieve updates so it stays<br />
fresh and up to date. Maybe even a second crew for Sunday/Monday night games.</p>
<p>Injuries-should be seen when it happens and players<br />
should show concern by helping players off the field or taking a knee when they<br />
are being tended to. (also would be a good time to throw in a cut scene of the<br />
injury or another game) the crowd should go quiet until the player is to his feet then clap. (that should be easy, the crowd gets pretty quiet as it is)</p>
<p>Penalties- stats should be taken of teams real life<br />
penalty percentage and have a flag thrown for penalties we may not actually<br />
notice during game play according to how disciplined the team is. This would<br />
enable more types of penalties to get called at a realistic level. Maybe we&#8217;ll think twice before playing with the Lions.</p>
<p>Build on the Infinity Engine- players should reach<br />
out and try to grab ball carriers running by or reach for the QB when being<br />
blocked. Not necessarily make the tackle but alter his direction. Even offensive<br />
players should &#8220;reach&#8221; for the defender when missing a block. Foot planting has<br />
to be a no brainer. That would make running the ball so much more fun. Foot planting could potentially remove the need for a juke button. A bad step in the wrong direction would get a defensive player shook out of his socks. This would also make agility a lot more relavent, maybe even more important than the all might speed rating. The most sucessful runners in the league make thier living by using quickness to make tacklers miss.Oh and<br />
signature running animations, Adrian Peterson really uses his upper body when he<br />
breaks long runs while Darren Sproles runs with a stiff upper body while his<br />
legs are going extremely fast.<br />
Just my thoughts. This probably isnt the best place to post this but here it is. This should be the future of Madden.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: gmitch23</title>
		<link>http://mymaddenpad.com/2012/06/28/whats-the-future-of-the-madden-franchise/#comment-3509</link>
		<dc:creator>gmitch23</dc:creator>
		<pubDate>Sun, 01 Jul 2012 03:47:00 +0000</pubDate>
		<guid isPermaLink="false">http://mymaddenpad.com/?p=14918#comment-3509</guid>
		<description>I really think they should focus on little things to enhance the emotion and realism.
Surrounding Atmosphere- The sidelines could use 
some life. I want to see players moving out of the way when the play runs out of 
bounds. Teamates would catch each other and not opponets. If my guy breaks a 
long run down the sidelines, I want to see my coach screaming alongside waving a 
towel. The players heads should follow the ball so they dont just stand there 
doing the same animation over and over.

Goaline and short yardage-the o-line and d-line 
should pile up like it does in real life. Ball carries should sometimes reach 
for the goaline/first down when being tackled. (at the risk of fumbling)Heck, even reach out for it sometimes on 3rd down.


DB/WR- been said many times before but they need to 
jostle down the field. WRs should occastionally outright beat the DB even if in 
the correct defense (just like in real life) There should be more realistic fade 
route battle on both sides in the red zone. I want to see the Db&#039;s get upset 
when the drop the easy pick, hear the crowd go awww and gasp on close plays. WR should drop open passes sometimes, I cant remember that happening unless it was a RB. Heck I&#039;ll even take some bobbled catches/drops.


Commentary- should recieve updates so it stays 
fresh and up to date. Maybe even a second crew for Sunday/Monday night games.


Injuries-should be seen when it happens and players 
should show concern by helping players off the field or taking a knee when they 
are being tended to. (also would be a good time to throw in a cut scene of the 
injury or another game) the crowd should go quiet until the player is to his feet then clap. (that should be easy, the crowd gets pretty quiet as it is)


Penalties- stats should be taken of teams real life 
penalty percentage and have a flag thrown for penalties we may not actually 
notice during game play according to how disciplined the team is. This would 
enable more types of penalties to get called at a realistic level. Maybe we&#039;ll think twice before playing with the Lions.


Build on the Infinity Engine- players should reach 
out and try to grab ball carriers running by or reach for the QB when being 
blocked. Not necessarily make the tackle but alter his direction. Even offensive 
players should &quot;reach&quot; for the defender when missing a block. Foot planting has 
to be a no brainer. That would make running the ball so much more fun. Foot planting could potentially remove the need for a juke button. A bad step in the wrong direction would get a defensive player shook out of his socks. This would also make agility a lot more relavent, maybe even more important than the all might speed rating. The most sucessful runners in the league make thier living by using quickness to make tacklers miss.Oh and 
signature running animations, Adrian Peterson really uses his upper body when he 
breaks long runs while Darren Sproles runs with a stiff upper body while his 
legs are going extremely fast.
Just my thoughts. This probably isnt the best place to post this but here it is. This should be the future of Madden.</description>
		<content:encoded><![CDATA[<p>I really think they should focus on little things to enhance the emotion and realism.<br />
Surrounding Atmosphere- The sidelines could use<br />
some life. I want to see players moving out of the way when the play runs out of<br />
bounds. Teamates would catch each other and not opponets. If my guy breaks a<br />
long run down the sidelines, I want to see my coach screaming alongside waving a<br />
towel. The players heads should follow the ball so they dont just stand there<br />
doing the same animation over and over.</p>
<p>Goaline and short yardage-the o-line and d-line<br />
should pile up like it does in real life. Ball carries should sometimes reach<br />
for the goaline/first down when being tackled. (at the risk of fumbling)Heck, even reach out for it sometimes on 3rd down.</p>
<p>DB/WR- been said many times before but they need to<br />
jostle down the field. WRs should occastionally outright beat the DB even if in<br />
the correct defense (just like in real life) There should be more realistic fade<br />
route battle on both sides in the red zone. I want to see the Db&#8217;s get upset<br />
when the drop the easy pick, hear the crowd go awww and gasp on close plays. WR should drop open passes sometimes, I cant remember that happening unless it was a RB. Heck I&#8217;ll even take some bobbled catches/drops.</p>
<p>Commentary- should recieve updates so it stays<br />
fresh and up to date. Maybe even a second crew for Sunday/Monday night games.</p>
<p>Injuries-should be seen when it happens and players<br />
should show concern by helping players off the field or taking a knee when they<br />
are being tended to. (also would be a good time to throw in a cut scene of the<br />
injury or another game) the crowd should go quiet until the player is to his feet then clap. (that should be easy, the crowd gets pretty quiet as it is)</p>
<p>Penalties- stats should be taken of teams real life<br />
penalty percentage and have a flag thrown for penalties we may not actually<br />
notice during game play according to how disciplined the team is. This would<br />
enable more types of penalties to get called at a realistic level. Maybe we&#8217;ll think twice before playing with the Lions.</p>
<p>Build on the Infinity Engine- players should reach<br />
out and try to grab ball carriers running by or reach for the QB when being<br />
blocked. Not necessarily make the tackle but alter his direction. Even offensive<br />
players should &#8220;reach&#8221; for the defender when missing a block. Foot planting has<br />
to be a no brainer. That would make running the ball so much more fun. Foot planting could potentially remove the need for a juke button. A bad step in the wrong direction would get a defensive player shook out of his socks. This would also make agility a lot more relavent, maybe even more important than the all might speed rating. The most sucessful runners in the league make thier living by using quickness to make tacklers miss.Oh and<br />
signature running animations, Adrian Peterson really uses his upper body when he<br />
breaks long runs while Darren Sproles runs with a stiff upper body while his<br />
legs are going extremely fast.<br />
Just my thoughts. This probably isnt the best place to post this but here it is. This should be the future of Madden.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Shopmaster</title>
		<link>http://mymaddenpad.com/2012/06/28/whats-the-future-of-the-madden-franchise/#comment-3502</link>
		<dc:creator>Shopmaster</dc:creator>
		<pubDate>Sat, 30 Jun 2012 16:18:00 +0000</pubDate>
		<guid isPermaLink="false">http://mymaddenpad.com/?p=14918#comment-3502</guid>
		<description>I can&#039;t talk about any specifics.</description>
		<content:encoded><![CDATA[<p>I can&#8217;t talk about any specifics.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: tweety21</title>
		<link>http://mymaddenpad.com/2012/06/28/whats-the-future-of-the-madden-franchise/#comment-3499</link>
		<dc:creator>tweety21</dc:creator>
		<pubDate>Fri, 29 Jun 2012 04:58:00 +0000</pubDate>
		<guid isPermaLink="false">http://mymaddenpad.com/?p=14918#comment-3499</guid>
		<description>Shop did you find out if a custom cam or fair play rules in the works for future Maddens?</description>
		<content:encoded><![CDATA[<p>Shop did you find out if a custom cam or fair play rules in the works for future Maddens?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: tweety21</title>
		<link>http://mymaddenpad.com/2012/06/28/whats-the-future-of-the-madden-franchise/#comment-3498</link>
		<dc:creator>tweety21</dc:creator>
		<pubDate>Fri, 29 Jun 2012 04:57:00 +0000</pubDate>
		<guid isPermaLink="false">http://mymaddenpad.com/?p=14918#comment-3498</guid>
		<description>Sgibs play with Madden 13 kinda ruined it for me..He was doing the same old glitch plays from 12 and they where still working</description>
		<content:encoded><![CDATA[<p>Sgibs play with Madden 13 kinda ruined it for me..He was doing the same old glitch plays from 12 and they where still working</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jon Koenig</title>
		<link>http://mymaddenpad.com/2012/06/28/whats-the-future-of-the-madden-franchise/#comment-3492</link>
		<dc:creator>Jon Koenig</dc:creator>
		<pubDate>Fri, 29 Jun 2012 00:16:00 +0000</pubDate>
		<guid isPermaLink="false">http://mymaddenpad.com/?p=14918#comment-3492</guid>
		<description>Grr. This guy is wordy, and shows excitement and glory in his eyes... but he really didn&#039;t tell us anything. I realize he obviously couldn&#039;t give specifics.. but, I guess it just left something more to be desired.</description>
		<content:encoded><![CDATA[<p>Grr. This guy is wordy, and shows excitement and glory in his eyes&#8230; but he really didn&#8217;t tell us anything. I realize he obviously couldn&#8217;t give specifics.. but, I guess it just left something more to be desired.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kevin Heasley</title>
		<link>http://mymaddenpad.com/2012/06/28/whats-the-future-of-the-madden-franchise/#comment-3491</link>
		<dc:creator>Kevin Heasley</dc:creator>
		<pubDate>Thu, 28 Jun 2012 22:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://mymaddenpad.com/?p=14918#comment-3491</guid>
		<description>great interview shop</description>
		<content:encoded><![CDATA[<p>great interview shop</p>
]]></content:encoded>
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