Good Morning Guys!
I’m going to jump into an improve gameplay build this morning and then I’ll go into Connected Careers some more.
Ok, playing the new build feels a lot better. I don’t see arms loose like in the build earlier. This is what I like. I like when the guys give feedback and the devs go back upstairs, tweak some stuff and then push out a new build. Victor Lugo also came down last night and showed some of the new guys how to tweak it themselves. There is a massive debug menu that we can control different aspects of the game. It’s like “Super Sliders”! We are able to change stuff like the tension of the players, the stumble/fall aspects, and adjust a lot of things. We are mostly messing with the stumble thresholds, fall thresholds, balance radius, etc …
It’s good stuff! I’ll get into some more CCM after lunch, maybe … hopefully.
Ok, back in CCM -
Regular Season Week 2 (1-0) Off Rank: 32 Def Rank: 1
2. Season Game vs. Rams (1-0)
3. Progress Players
5. Advance Week
So, I’m going to sim the practice and the season game against the Rams just to hopefully get to the draft before I leave. Just going to do Scouting. Going to Progress my players after every 4 weeks.
So I actually did play the Rams and I’m noticing at the depth chart that guys are on hot and cold streaks already. I wish I could supply some pics, but we are not allowed to.
Steven Jackson is sooo hard to bring down. Dang!
21-3 at the half.
I won 28-6
Now let’s hurry up and get to the next Week!
So after my game I was awarded the following XP Goals:
1. Team Pass TD’s 375XP
2. Allow 200 Yards or Less 100 XP
3. Allow 250 Yards or Less 100 XP
Week 3 (2-0) Off Rank. 32 Def Rank. 1
2. Season Game vs. Bengals (2-0)
3. Progress Players
4. Trade Block: RE M.Devito
6. Negotiate: TE Fred Davis
7. Advance Week
Here are the Practice Senarios:
1. 3rd Qtr Tie – Easy – 200XP
2. 10 Point Lead – Easy – 300XP
3. Easy Win – Easy – 500XP
4. Cake Walk – Easy – 200XP
5. Offense – Normal – 1000XP
6. Defense – Normal – 1000XP
7. The Grind – Normal – 400XP
8. Halftime – Normal – 300XP
9. Hold the Lead – Normal – 300XP
10. 3rd Quarter Rally – Hard – 400XP
11. No Mistakes – Hard – 400XP
12. Uphill Battle – Hard – 400XP
13. Close Call – Hard – 300 XP
14. Comeback King – Hard – 600XP
15. The Trench – Hard – 400XP
16. 2 Minute Drill – Hard – 300XP
17. Final Stand – Normal – 400XP
18. Aint Over Yet – Hard – 750XP
19. Endzone Protection – Hard – 400XP
20. Clutch – Very Hard – 750XP
21. RedZone – Very Hard – 500XP
22. Hopeless – Very hard – 600XP
Reminder: These scenarios may not be set in stone as well as the difficulty and the amount of XP you get.
When you take a look at someone on the trade block you see the positions that the team that are offering them up needs. So the Jets are offering up their RE which I need and need a WR, QB, and LOLB. QB seems odd since they have Sanchez. I offered them my LOLB (74OVR) and a 5th round draft pick. The Jets declined.
So now I’m negotiating with TE Fred Davis. You have the choice to Negotiate, Withdraw from the Negootiating table or delegate the CPU to negotiate on your behalf. Fred Davis wants 4 years 13.7M with a 5.8M Bonus. I think I’m going to Franchise Tag him so I’m going to low ball him and if he doesn’t accept it I’m going to Franchise Tag. So I offered Davis 13M over 4 Yrs. I could always put him on the Trading block too. So there are a number of things you can do.
So now I’m going to scout some players. When you go to the scouting on your checklist it gives you an assesment of of your team. So right now, the two areas that I have low ratings for is OL at 75 and DL at 76. My QB position is 74, but I’m happy with RG III.
Awwwwwww …. I lost connection to the servers and can’t get back on. So I guess that’s it for Connected Careers for me today.
Back to the new Gameplay Build …