Published on June 21st, 2012 | by Shopmaster68
Deep Dive Into Connected Careers – Day 2 Diary
So, here we are day 2 of Connected Careers and I’m beginning to think that there is no way that a person is going to be in more than 3 of these Connected Career Leagues. I say that because it’s so much to do in that week. It’s nice to be in control of all of those things but I can really see people having the CPU auto-sim some of these events.
Let me give you an idea of one of my weeks:
- Scout Player
- Ngotiate Contract: Fred Davis
- Keep Negotiating: DJ Gomes
- Negotiate Contract: Brandon Banks
- Negotiate Contract:
- Trade Proposal: Baltimore Ravens
- Progress Players
- Season Game
- Ready To Advance
11:41 – So we are having some discussions on Scouting Points you get. Right now you only 1000 SP (Scouting Points) each week, but everyone agrees that it’s not enough.
A suggestion I had was to increase the scouting points to 2000 SP and then the week of the combine you get a bonus of 5000 SP to scout more of a players traits and ratings.
So here is an example of some of the attributes you scout that are not your typical attributes:
Intangible – 5000
Physical – 5000
Scheme - 5000
Player Type – 10000
Durability – 5000
Production – Already Scouted for each player
Size – Already Scouted
Development – 15000
Most of the attributes are either 100 or 500 to unlock 1 time and this will unlock a grade.
To unlock the actual rating then you would have to purchase those attributes again.
12:20 – I made it to the Wildcard Playoffs – 9-7
Presentation is different as you get the players in the studio.
So I convinced the Commissioner to let me play the game. The Giants (11-5) went up 14-0 on me early and and I came back but I got screwed at the end.
I was down by 7 and the CPU caught a ball near the sidelines and was clearly out of bounds and forced a 4th down and I was getting the ball back with 1:42 left. Enough time for me to score and tie it up. The the replay booth came said they were going to review it and it came back with them winning the review and they marked him inbounds and their ball. So basically I was done because I didn’t have any time outs. With that said the Giants didn’t just kneel the ball and was passing. He completed a pass and then on 2nd down he threw another pass to his halback in the flat. I hitsticked him, made him fumble. My FS picked up the ball and had a clear road for a TD but because of Physics my own player ran into me causing me to lose my balance and fall. End of the game. Argggghhh!
So the issues I brought up was 1. the bad replay booth decision. 2. The Giants not kneeling when they could have done that and it would have been over. 3. I really can’t complain about Physics, but it caused me the game … lol.
Time for the offseason. I have been scouting a number of MLB and a RT. I needed more Scouting Points.
Lunch time, we are going to get a new build after lunch.
So we have advanced to the offseason.
Champ Bailey, Reggie Wayne (Knee Injury), Ray Lewis all retired.
Waiting to do the draft next.
Offseason Stage 1 – Resign Players
Off season Stage 2 – Sign Free Agents (we couldn’t actually sign any free agents because it kept kicking us out, so we all delegated it to the CPU).
Stage 3 – Free Agent and Scouting
Stage 4 – Free Agent and Scouting
Stage 5 – Free Agent and Scouting
Stage 6 – Free Agent and Scouting
Stage 7 – A lot of guys on the trading block went out. More Scouting
Stage 8 – Draft
The draft is pretty sweet looking but there are definitely some issues that we would like to see get addressed before going final. It’s kind of hard to draft guys you didn’t scout because you don’t see anything as far as their ratings. You can also trade up in the draft but so far only with the team on the clock. hoping to get that fixed.
So we’ve taken a break because the commissioner can’t get back in.
Right now we’ve been tuning the stumble and fall threshold so the running game becomes more realistic. Some top notch dev stuff. wish I had these same debug options for all retail games. I need a Devkit … lol.
I’m going to try and start an online Connected Career and try to switch from Coach to Coach! Might be a workaround for those looking to take over all 32 teams.
Ok, I’m back and I started my own Connected Career. I picked the Redskins and just took over Shanahan. I picked up a FB in Free Agency.
Here are my 1st week checklist:
- Cut Days
- Preseason Game vs. Bills
- Trade Offers for my RE K.Golston
Here is what some of the teams were offering me:
1. Houston was offering me a 75 OVR RT – R.Butler and a 6 round (217 pick) draft pick
2. New England offered me a 2nd round (93 pick) and a 6th round draft (221) pick
3. Green Bay offered me B.Goode – Center
4. Indianapolis offered me a 2nd round (70 pick) and a 6th round (198 pick)
I took the New England Offer.
Doing a practice mode to give me 500
Week 2 Checklist
2. Preseason Game vs. Bears
3. Progress Players
4. Trade Block: RE Nelson
5. Trade Block: CB C.Williams
6. Advance Week
I then switched from the Redskins to Coach the Ravens. When I left Shanahan had 1,825 XP. I want to see if I can go back to him with the same amount of points. So it worked. All the games don’t get simmed but you may miss out on some transactions and checklist, gotta check that. Advancing to week 3 of preseason.
Week 3 Checklist – 2,200 XP
1. Cut Days
3. Preseason Games
4. Progress Players
5. Advance Weeks
So now I’m going to see if I can switch Coaches and do a number of tasks for other Coaches and then come back to Shanahan to see if the CPU did any of his tasks.
Ok, so I tried to switch coaches and eventhough I still had my XP all of my checklists were already done. The CPU cut my players, progressed my players, and just left me to still do practice.
Week 4 Checklist
1. Cut Day
3. Preseason Game vs. Tampa Bay Bucaneers
4. Progress Players
5. Advance Weeks
Week 1 Regular Season 0-0
2. Season Game vs. Saints
4, Advance in Week.
Beat Saints 24-17
Week 2 Regular Season 1-0
2. Season Game vs. Rams (1-0)
3. Progress Players
Share and Enjoy